The Games That Defined Me
“We don’t stop playing because we grow old; we grow old because we stop playing.”
This is not a complete library. It is a curated collection of the titles that captured my imagination, consumed my weekends, and fueled a passion for technology that has lasted nearly 50 years.
From the blocky sprites of the Commodore 64 to the revolutionary 3D worlds of the PC era, these are the games that did more than just entertain—they taught me about logic, strategy, resource management, and the limitless potential of a glowing screen.
Of course, many masterpieces are missing. But this small sample represents the milestones of a journey that started with a joystick in hand and never really ended.
## The 8-Bit Era (C64)
## The 16-Bit Era (Amiga)
## The PC Era
![]() Wizard of Wor |
![]() Forbidden Forest |
![]() Bruce Lee |
![]() Elite |
![]() Impossible Mission |
![]() Summer Games |
![]() Ultima IV: Quest of the Avatar |
![]() Paradroid |
![]() Druid |
![]() Defender of the Crown |
![]() Populous |
![]() Lords of the Rising Sun |
![]() Sim City |
![]() Shadow of the Beast |
![]() Turrican |
![]() Doom |
![]() Warcraft: Orcs & Humans |
![]() Duke Nukem 3D |
A tribute to the pixels that paved the way.

















